About Me

I'm an artist, animator, and 3D Generalist. This is a collection of the work I've done professionally, independently, and from when I was in school.

Modeling | Texturing | Lighting


Hard Surface Models

MOOG Device

I modeled and textured this piece of equipment. 









Senior Film Bar

The is the bar environment that I modeled for my college senior film. I also modeled the characters in the scene and did the lighting.







MRI Room

These are un-textured models of a medical office and a MRI machine.









Museum Scene

This is a render from a scene where a thief is stealing a stone from a museum. I modeled and textured everything, as well as did the lighting.




Dinner Table

I did all of the modeling, texturing and lighting for this render.





Cantina

One of my first modeling projects ever. It's my interpretation of the cantina from Star Wars. I did all of the modeling, texturing, and lighting for it.








Character Models

Zbrush Character
For this character, I modeled a low-poly version in Maya, and then did all of the sculpting and texturing in Zbrush. This turnaround was rendered in Zbrush as well.







Penington (Salesman) Model
This is the 3D model for the character Penington. His concept art can be found in the "2D & Hybrid Work" tab. I did all of the modeling and texturing for him. I also rigged him so he wouldn't be in the T-Pose and so I could include a bit of character animation in the turnaround.





Rodney Model

This is the 3D model for the character Rodney. His concept art can be found under the "2D & Hybrid Work" tab. I did all of the modeling and texturing for him.